Created in just over 6 hours for the #6hourspookyjam 2021
hosted by Louisville Makes Games

Game Design and programming by:
Alex Bezuska and Eric Lathrop

To the highest bidder go the spoils!

What happens to the chest in town where over-encumbered adventurers store their gear, potions, and other valuables in when they never return from their quest? The local shopkeeper auctions them off to the highest bidder! This is your chance to nab illustrious spoils from far off lands without ever risking your neck – but you aren't the only opportunistic knave in town! Alongside three other eager bidders you must bet your gold wisely based on only a glance into the chest and the weight of the items combined. Winning the auction could still mean defeat if you bid too high, but get your wager just right and your loot can be sold to fund even greater acquisitions!

(Check out our other games here: Two Scoop Games)

Models

Music

Sounds

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorsTwo Scoop Games, Eric Lathrop
GenreSimulation
Made withUnity
Tags6hourspookyjam, Fantasy
Average sessionA few minutes
LanguagesEnglish
InputsMouse

Comments

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bidding is wayyyy too slow

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compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header "Content-Encoding: gzip" present. Check browser Console and Devtools Network tab to debug.

?? Launched from itch app. Going try to launch another way.