Bots work on labor day - bug fixes!

I worked on concept art for lots of different hazards including some new ideas for intermittent and moving hazards. I also drew some concepts for a possible new secret game mode.
Eric worked on a fix for particles which were scaling to the width of the screen instead of the desired 9 x 16 aspect ratio.
Eric also resolved a bug for the options button which was not clickable.
I released the new build of the game; "Beta 0.1" for Early Access players!
I also added a bugs/comments section to the game's itch page where you can report bugs you find or let us know what you think of the game! We read every message, so feel free to tell us anything about the game.
As early access players you are serving a vital role as play testers for our game, and you make a huge difference in helping us improve it!


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